Data:Skills
Internal Id: 1
Icon:
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: Skill #1 will be used when you select
the Attack command.
<Critical Multiplier: 10%>
<action copy: skill:125>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 2
Icon:
Name: #("guard")
Description:
Japanese Name:
Japanese Description:
Message1: guards.
Message2:
Japanese Message1: はガード中。
Japanese Message2:
Note: Skill #2 will be used when you select
the Guard command.
<Japanese Translation>
[message1]:はガード中。
</Japanese Translation>
Internal Id: 3
Icon:
Name: Escape
Description:
Japanese Name: 逃げる
Japanese Description:
Message1: flees.
Message2:
Japanese Message1: は逃げだした。
Japanese Message2:
Note:
<Japanese Translation>
[name]:逃げる
[message1]:は逃げだした。
</Japanese Translation>
Internal Id: 4
Icon:
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: Skill #1 will be used when you select
the Attack command.
<Critical Multiplier: 10%>
<action copy: skill:125>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 5
Icon:
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: Skill #1 will be used when you select
the Attack command.
<Critical Multiplier: 10%>
<action copy: skill:125>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 6
Icon:
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: Skill #1 will be used when you select
the Attack command.
<Critical Multiplier: 10%>
<action copy: skill:125>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 7
Icon:
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You attack(!\.)
Japanese Message1:
Japanese Message2: 攻撃する\v
Note: Skill #1 will be used when you select
the Attack command.
(Siffrin's attack)
<Critical Multiplier: 10%>
<whole action>
immortal: targets, false
add state 54: user
wait: 20
action animation: target
wait for animation
wait for animation
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
wait for animation
action effect: target
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
common event: 210
</follow action>
<Japanese Translation>
[message2]:攻撃する\v[286]
</Japanese Translation>
Internal Id: 10
Icon:
Name: (Ask...)
Description: You have so many questions.
Doesn't use a turn.
Japanese Name: (たずねる...)
Japanese Description: たずねたいことがたくさんある。 ターンは消費しない。
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <Sort Priority: 1>
<Instant>
<Japanese Translation>
[name]:(たずねる...)
[description]:たずねたいことがたくさんある。
ターンは消費しない。
</Japanese Translation>
Internal Id: 11
Icon:
Name: Knife To Meet You
Description: Deals SCISSORS damage to one enemy.
Might lower enemy's DEFENSE. 1 turn
.
Japanese Name: はじめ刺してコンニチハ
Japanese Description: 敵1体に\i
Message1:
Message2: You say a cool one liner(!\.)
Japanese Message1:
Japanese Message2: イカしたジョークを飛ばす\v
Note: <Sort Priority: 2>
<Cooldown: 2>
<action copy: skill:125>
<Japanese Translation>
[name]:はじめ刺してコンニチハ
[description]:敵1体に\i[117]チョキ属性ダメージを与える。
敵の\i[51]防御力を下げることがある。\i[6]1ターン。
[message2]:イカしたジョークを飛ばす\v[286]
</Japanese Translation>
Internal Id: 12
Icon:
Name: Too Cleaver by Half
Description: Deals SCISSORS damage to all enemies.
Might lower enemies' ATTACK. 3 turn
.
Japanese Name: キレッキレのギャグセンス
Japanese Description: すべての敵に\i
Message1:
Message2: You say a funny catchphrase(!\.)
Japanese Message1:
Japanese Message2: 爆笑もののキャッチフレーズを披露する\v
Note: <Cooldown: 4>
<action copy: skill:126>
<Sort Priority: 2>
<Japanese Translation>
[name]:キレッキレのギャグセンス
[description]:すべての敵に\i[117]チョキ属性ダメージを与える。
敵の\i[50]攻撃力を下げることがある。\i[6]3ターン。
[message2]:爆笑もののキャッチフレーズを披露する\v[286]
</Japanese Translation>
Internal Id: 13
Icon:
Name: (Just attack.)
Description: Deals massive SCISSORS damage to all enemies.
Doesn't give a JACKPOT POINT. 3 turn
.
Japanese Name: (ふつうに攻撃する。)
Japanese Description: すべての敵に\i
Message1:
Message2: You strike.
Japanese Message1:
Japanese Message2: 攻撃する。
Note: <Sort Priority: 4>
<Cooldown: 4>
<setup action>
wait: 15
common event: 42
</setup action>
<whole action>
//attacking visual
add state 54: user
action animation: targets
animation wait: 2
remove state 53: all actors
wait for animation
wait: 20
action effect
</whole action>
<finish action>
clear battle log
wait: 30
remove state 54: allies
remove state 53: targets
</follow action>
<Japanese Translation>
[name]:(ふつうに攻撃する。)
[description]:\}すべての敵に\i[117]チョキ属性の大ダメージを与える。ジャックポット・ポイントはつかない。\i[6]3ターン。
[message2]:攻撃する。
</Japanese Translation>
Internal Id: 14
Icon:
Name: Make Up The Time
Description: Makes all friends FASTER for a few turns. 3 turn
.
Japanese Name: 仲良し加速
Japanese Description: すべての\v
Message1:
Message2: You snap your fingers(!\.)
Japanese Message1:
Japanese Message2: 指をパチンと鳴らす\v
Note: <Cooldown: 4>
<action copy: skill:122>
<Sort Priority: 6>
<Japanese Translation>
[name]:仲良し加速
[description]:すべての\v[284]を数ターン\i[10]加速させる。\i[6]3ターン。
[message2]:指をパチンと鳴らす\v[286]
</Japanese Translation>
Internal Id: 15
Icon:
Name: Turn It Up
Description: Give your turn to a friend, BOOSTING
their
ATK and
CRIT CHANCE. 1 turn
.
Japanese Name: いっターンお任せ
Japanese Description: 自分のターンを\v
Message1:
Message2: You give away your turn(!\.)
Japanese Message1:
Japanese Message2: 自分のターンを渡す\v
Note: <Cooldown: 2>
<ATB Speed: 101%>
<Sort Priority: 6>
<Select Conditions>
Not User
</Select Conditions>
<Japanese Translation>
[name]:いっターンお任せ
[description]:自分のターンを\v[285]に渡して、その\i[34]攻撃力と\i[36]クリティカル率を\i[67]強化する。\i[6]1ターン。
[message2]:自分のターンを渡す\v[286]
</Japanese Translation>
Internal Id: 16
Icon:
Name: Done Heal
Description: Heal 30% of a friend's HP and boosts their ATTACK.
2 turn
.
Japanese Name: やさしくチユして
Japanese Description: v
Message1:
Message2: You close your eyes...
Japanese Message1:
Japanese Message2: 目を閉じる...
Note: <Cooldown: 2>
<Sort Priority: 5>
<action copy: skill:122>
<Japanese Translation>
[name]:やさしくチユして
[description]:\v[285]のHPを30%回復させ、その\i[34]攻撃力を強化する。\i[6]2ターン。
[message2]:目を閉じる...
</Japanese Translation>
Internal Id: 17
Icon:
Name: In A While, Rockodile
Description: Deals weak ROCK damage to one enemy.
Gives two JACKPOT points instead of one. 2 turn
.
Japanese Name: 安らかに眠れグーグーと
Japanese Description: 敵1体に軽い\i
Message1:
Message2: You wave goodbye(!\.)
Japanese Message1:
Japanese Message2: じゃあねと手を振る\v
Note: <Cooldown: 3>
<action copy: skill:125>
<Sort Priority: 3>
<Japanese Translation>
[name]:安らかに眠れグーグーと
[description]:敵1体に軽い\i[115]グー属性ダメージを与える。ジャックポット・ポイントが1ポイントではなく2ポイント増える。\i[6]2ターン。
[message2]:じゃあねと手を振る\v[286]
</Japanese Translation>
Internal Id: 18
Icon:
Name: Rose Printed Glasses
Description: Deals weak PAPER damage to one enemy.
Gives two JACKPOT points instead of one. 2 turn
.
Japanese Name: パーッといこう
Japanese Description: 敵1体に軽い\i
Message1:
Message2: You wink(!\.)
Japanese Message1:
Japanese Message2: ウィンクする\v
Note: <Cooldown: 3>
<action copy: skill:125>
<Sort Priority: 3>
<Japanese Translation>
[name]:パーッといこう
[description]:敵1体に軽い\i[116]パー属性ダメージを与える。ジャックポット・ポイントが1ポイントではなく2ポイント増える。\i[6]2ターン。
[message2]:ウィンクする\v[286]
</Japanese Translation>
Internal Id: 20
Icon:
Name: Buy One Get One Three
Description: Deals three SCISSORS hits to one enemy.
High chance of doing a Critical hit. 2 turn.
Japanese Name: 散発的に3発
Japanese Description: 敵1体に3回\i
Message1:
Message2: You wink and attack(!\.)
Japanese Message1:
Japanese Message2: ウィンクして攻撃モーションに入る\v
Note: <Sort Priority: 2>
<Cooldown: 3>
<whole action>
add state 54: user
add state 14: user
wait: 20
action animation: target
wait:10
wait for animation
action effect
wait: 10
wait for animation
action effect
wait: 10
wait for animation
action effect
wait: 10
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
remove state 14: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[name]:散発的に3発
[description]:敵1体に3回\i[117]チョキ属性攻撃を加える。
クリティカル率が大幅にアップする。\i[6]2ターン。
[message2]:ウィンクして攻撃モーションに入る\v[286]
</Japanese Translation>
Internal Id: 22
Icon:
Name: SMASH!!!
Description: Deals ROCK damage to one enemy. 1 turn
.
Japanese Name: スマァー-シュ!
Japanese Description: 敵1体に\i
Message1: yells "%1"!
Message2:
Japanese Message1: が"%1"と叫ぶ!
Japanese Message2:
Note: <Cooldown: 2>
<action copy: skill:125>
<Sort Priority: 2>
<Japanese Translation>
[name]:スマァー-シュ!
[description]:敵1体に\i[115]グー属性ダメージを与える。1ターン\i[6]。
[message1]:が"%1"と叫ぶ!
</Japanese Translation>
Internal Id: 23
Icon:
Name: KABOOM!!!
Description: Deals ROCK damage to all enemies. 2 turn
.
Japanese Name: ドカァーーン!
Japanese Description: すべての敵に\i
Message1: yells "%1"!
Message2:
Japanese Message1: が"%1"と叫ぶ!
Japanese Message2:
Note: <Cooldown: 3>
<action copy: skill:126>
<Sort Priority: 2>
<Japanese Translation>
[name]:ドカァーーン!
[description]:すべての敵に\i[115]グー属性ダメージを与える。\i[6]2ターン。
[message1]:が"%1"と叫ぶ!
</Japanese Translation>
Internal Id: 24
Icon:
Name: COME ON!!!
Description: Boosts all friends' DEFENSE. 3 turn
.
Japanese Name: ドンと来い!
Japanese Description: すべての\v
Message1: yells encouragments to everyone!
Message2:
Japanese Message1: がみんなに励ましの言葉をかける!
Japanese Message2:
Note: <Cooldown: 4>
<action copy: skill:122>
<Sort Priority: 6>
<Japanese Translation>
[name]:ドンと来い!
[description]:すべての\v[284]の\i[35]防御力を強化する。\i[6]3ターン。
[message1]:がみんなに励ましの言葉をかける!
</Japanese Translation>
Internal Id: 25
Icon:
Name: SO WEAK!!!
Description: Lowers one enemy's ATTACK. 3 turn
.
Japanese Name: 貧弱ゥ!
Japanese Description: 敵1体の\i
Message1: looks cute and fragile!
Message2:
Japanese Message1: がキュートではかなげに見える!
Japanese Message2:
Note: <Sort Priority: 6>
<Cooldown: 4>
<Japanese Translation>
[name]:貧弱ゥ!
[description]:敵1体の\i[50]攻撃力を低下させる。\i[6]3ターン。
[message1]:がキュートではかなげに見える!
</Japanese Translation>
Internal Id: 26
Icon:
Name: BREAK, BREAK!!!
Description: Lowers one enemy's DEFENSE. 3 turn
.
Japanese Name: ガードブレイク!
Japanese Description: 敵1体の\i
Message1: looks big and strong!
Message2:
Japanese Message1: は大きく力強く見える!
Japanese Message2:
Note: <Sort Priority: 6>
<Cooldown: 4>
<Japanese Translation>
[name]:ガードブレイク!
[description]:敵1体の\i[51]防御力を低下させる。\i[6]3ターン。
[message1]:は大きく力強く見える!
</Japanese Translation>
Internal Id: 27
Icon:
Name: YOUR TURN!!!
Description: Give your turn to a friend, BOOSTING
their
ATK and
CRIT CHANCE. 1 turn
.
Japanese Name: きみの出番!
Japanese Description: 自分のターンを\v
Message1: gives away his turn!
Message2:
Japanese Message1: はターンを渡した!
Japanese Message2:
Note: <ATB Speed: 101%>
<Cooldown: 2>
<Select Conditions>
Not User
</Select Conditions>
<Sort Priority: 5>
<Japanese Translation>
[name]:きみの出番!
[description]:自分のターンを\v[285]に渡して、その\i[34]攻撃力と\i[36]クリティカル率を\i[67]強化する。\i[6]1ターン。
[message1]:はターンを渡した!
</Japanese Translation>
Internal Id: 28
Icon:
Name: NOT OVER YET!!!
Description: Lowers all of a friend's Craft Skill COOLDOWNS by 4.
4 turn
.
Japanese Name: まだまだァ!
Japanese Description: v
Message1: bumps his fists together!
Message2:
Japanese Message1: が拳を打ち合わせる!
Japanese Message2:
Note: <Global Cooldown: -4>
<Cooldown: 5>
<action copy: skill:122>
<Sort Priority: 7>
<Japanese Translation>
[name]:まだまだァ!
[description]:\v[285]全員のクラフトスキルの\i[6]クールダンが4減少する。\i[6]4ターン。
[message1]:が拳を打ち合わせる!
</Japanese Translation>
Internal Id: 29
Icon:
Name: WE WILL WIN!!!
Description: Boosts all friends' ATTACK,
DEFENSE and
ATTACK SPEED.
5 turn
.
Japanese Name: 勝つぞォ!
Japanese Description: v
Message1: tells everyone they're really cool!!!
Message2:
Japanese Message1: がみんなのクールさをほめる!
Japanese Message2:
Note: <Sort Priority: 6>
<Cooldown: 6>
<whole action>
common event: 43
</whole action>
<target action>
action animation
add state 52: targets
action effect: targets
</target action>
<follow action>
wait: 60
remove state 54: user
remove state 52: targets
clear battle log
</follow action>
<Japanese Translation>
[name]:勝つぞォ!
[description]:\v[284]全員の\i[34]攻撃力、\i[35]防御力、\i[10]攻撃速度を強化する。\i[6]5ターン。
[message1]:がみんなのクールさをほめる!
</Japanese Translation>
Internal Id: 32
Icon:
Name: Jolly Round Rondo
Description: Deals SCISSORS damage to one enemy. 2 turn
.
Japanese Name: ジョリーラウンドロンド
Japanese Description: 敵1体に\i
Message1: twirls!
Message2:
Japanese Message1: がクルクル回る!
Japanese Message2:
Note: <Sort Priority: 1>
<Cooldown: 3>
<action copy: skill:125>
<Japanese Translation>
[name]:ジョリーラウンドロンド
[description]:敵1体に\i[117]チョキ属性ダメージを与える。\i[6]2ターン。
[message1]:がクルクル回る!
</Japanese Translation>
Internal Id: 33
Icon:
Name: Artsy Silent Burst
Description: Deals PAPER damage to all enemies. 3 turn
.
Japanese Name: アーツィーサイレントバースト
Japanese Description: すべての敵に\i
Message1: crafts her spell!
Message2:
Japanese Message1: が呪文をクラフトする!
Japanese Message2:
Note: <Sort Priority: 1>
<Cooldown: 4>
<action copy: skill:126>
<Japanese Translation>
[name]:アーツィーサイレントバースト
[description]:すべての敵に\i[116]パー属性ダメージを与える。\i[6]3ターン。
[message1]:が呪文をクラフトする!
</Japanese Translation>
Internal Id: 34
Icon:
Name: Pretty Buffy Friend
Description: Boost all friends' ATTACK. 3 turn
.
Japanese Name: プリティーバフィーフレンド
Japanese Description: すべての\v
Message1: strikes a pose!
Message2:
Japanese Message1: がポーズを決める!
Japanese Message2:
Note: <Cooldown: 4>
<action copy: skill:122>
<Sort Priority: 3>
<Japanese Translation>
[name]:プリティーバフィーフレンド
[description]:すべての\v[284]の\i[34]攻撃力を強化する。\i[6]3ターン。
[message1]:がポーズを決める!
</Japanese Translation>
Internal Id: 35
Icon:
Name: Super Sparkle Heal
Description: Heals one (friend/ally) for 80% of their HP. 2 turn.
Japanese Name: スーパースパークルヒール
Japanese Description: v
Message1: brings her palms forward!
Message2:
Japanese Message1: が両手を差し出す!
Japanese Message2:
Note: <Cooldown: 3>
<action copy: skill:122>
<Sort Priority: 2>
<Japanese Translation>
[name]:スーパースパークルヒール
[description]:\v[283]1人のHPを80%回復する。\i[6]2ターン。
[message1]:が両手を差し出す!
</Japanese Translation>
Internal Id: 36
Icon:
Name: Lovely Moving Cure
Description: Cures FROZEN for one (friend/ally). 3 turn
.
Japanese Name: ラブリームービングキュア
Japanese Description: v
Message1: claps her hands three times firmly!
Message2:
Japanese Message1: が大きく3回手を叩く!
Japanese Message2:
Note: <Cooldown: 4>
<Sort Priority: 4>
<action copy: skill:123>
<Japanese Translation>
[name]:ラブリームービングキュア
[description]:\v[283]1人の\i[8]凍結を解除する。\i[6]3ターン。
[message1]:が大きく3回手を叩く!
</Japanese Translation>
Internal Id: 37
Icon:
Name: Shining Life
Description: Revives a K.O. (friend/ally). 3 turn
.
Japanese Name: シャイニングライフ
Japanese Description: i
Message1: claps her hands once firmly!
Message2:
Japanese Message1: が大きく1回手を叩く!
Japanese Message2:
Note: <Cooldown: 4>
<action copy: skill:123>
<Sort Priority: 4>
<Japanese Translation>
[name]:シャイニングライフ
[description]:\i[1]ダウンした\v[283]1人を復活させる。\i[6]3ターン。
[message1]:が大きく1回手を叩く!
</Japanese Translation>
Internal Id: 38
Icon:
Name: Adorable Moving Shield
Description: Creates a SHIELD that protects friends from
TIMESTOP and
SLOW, boosts
DEF. 5 turn
.
Japanese Name: ラブリームービングシールド
Japanese Description: i
Message1: claps her hands once firmly!
Message2:
Japanese Message1: が大きく1回手を叩く!
Japanese Message2:
Note: <Cooldown: 6>
<action copy: skill:122>
change switch 1: on
<Sort Priority: 6>
<Japanese Translation>
[name]:ラブリームービングシールド
[description]:\i[3]シールドを生み出して\v[284]を\i[8]時間停止と\i[11]スローから守り、\i[35]防御力を強化する。\i[6]5ターン。
[message1]:が大きく1回手を叩く!
</Japanese Translation>
Internal Id: 39
Icon:
Name: Mega Sparkle Heal
Description: Heals all friends for 80% of their HP. 4 turn.
Japanese Name: メガスパークルヒール
Japanese Description: すべての\v
Message1: brings her palms to the sky!
Message2:
Japanese Message1: が両手を天に伸ばす!
Japanese Message2:
Note: <Cooldown: 5>
<action copy: skill:122>
<Sort Priority: 2>
<Japanese Translation>
[name]:メガスパークルヒール
[description]:すべての\v[284]のHPを80%回復する。\i[6]4ターン。
[message1]:が両手を天に伸ばす!
</Japanese Translation>
Internal Id: 40
Icon:
Name: Holy Care Shield
Description: Creates a SHIELD that makes all friends invulnerable
to attacks for one turn. 5 turn
.
Japanese Name: ホーリーケアシールド
Japanese Description: i
Message1: claps her hands once firmly!
Message2:
Japanese Message1: が大きく1回手を叩く!
Japanese Message2:
Note: <Cooldown: 6>
<Sort Priority: 6>
<whole action>
common event: 44
</whole action>
<target action>
action animation
add state 52: targets
action effect: targets
</target action>
<follow action>
wait: 60
remove state 54: user
remove state 52: targets
clear battle log
</follow action>
<Japanese Translation>
[name]:ホーリーケアシールド
[description]:\}\i[3]シールドを生み出し、1ターンの間すべての\v[284]に対する攻撃を無効にする。\i[6]5ターン。
[message1]:が大きく1回手を叩く!
</Japanese Translation>
Internal Id: 42
Icon:
Name: Examine
Description: Analyzes an enemy. This skill doesn't use a turn.
Japanese Name: 分析
Japanese Description: 敵を分析する。ターンは消費しない。
Message1: analyzes the enemy!
Message2:
Japanese Message1: が敵を分析!
Japanese Message2:
Note: <Instant>
<Sort Priority: 1>
<action copy: skill:125>
<Japanese Translation>
[name]:分析
[description]:敵を分析する。ターンは消費しない。
[message1]:が敵を分析!
</Japanese Translation>
Internal Id: 43
Icon:
Name: Scissors III
Description: Deals SCISSORS damage to one enemy. 2 turn
.
Japanese Name: チョキ III
Japanese Description: 敵1体に\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Sort Priority: 1>
<Cooldown: 3>
<action copy: skill:125>
<Japanese Translation>
[name]:チョキ III
[description]:敵1体に\i[117]チョキ属性ダメージを与える。\i[6]2ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 44
Icon:
Name: Rock III
Description: Deals ROCK damage to one enemy. 2 turn
.
Japanese Name: グー III
Japanese Description: 敵1体に\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Sort Priority: 1>
<Cooldown: 3>
<action copy: skill:125>
<Japanese Translation>
[name]:グー III
[description]:敵1体に\i[115]グー属性ダメージを与える。\i[6]2ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 45
Icon:
Name: Paper III
Description: Deals PAPER damage to one enemy. 2 turn
.
Japanese Name: パー III
Japanese Description: 敵1体に\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Sort Priority: 2>
<hit>
<action copy: skill:125>
<Cooldown: 3>
<Japanese Translation>
[name]:パー III
[description]:敵1体に\i[116]パー属性ダメージを与える。\i[6]2ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 46
Icon:
Name: Paper α V
Description: Deals big PAPER damage to one enemy. 4 turn
.
Japanese Name: パー α V
Japanese Description: 敵1体に\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Sort Priority: 2>
<action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[name]:パー α V
[description]:敵1体に\i[116]パー属性の大ダメージを与える。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 47
Icon:
Name: Slow IV
Description: Makes enemies tired and SLOWER for a few turns. 3 turn
.
Japanese Name: スロー IV
Japanese Description: 敵を疲労させ数ターンの間\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Cooldown: 4>
<action copy: skill:125>
<Japanese Translation>
[name]:スロー IV
[description]:敵を疲労させ数ターンの間\i[11]スロー状態にする。\i[6]3ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 48
Icon:
Name: Craft Buff
Description: Strengthens one (friend/ally)'s resistance to a CRAFT type for a few turns.
Japanese Name: クラフトバフ
Japanese Description: v
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <Extend Skills: 145, 146, 147>
<Japanese Translation>
[name]:クラフトバフ
[description]:\v[283]1人を強化して、数ターンの間特定のクラフト属性への抵抗力を持たせる。
</Japanese Translation>
Internal Id: 49
Icon:
Name: Craft Break
Description: Make an enemy weaker to a CRAFT type's attacks for a few turns.
Japanese Name: クラフトブレイク
Japanese Description: 敵1体を弱体化して、数ターンの間特定のクラフト属性への抵抗力を下げる。
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <Extend Skills: 142, 143, 144>
<Japanese Translation>
[name]:クラフトブレイク
[description]:敵1体を弱体化して、数ターンの間特定のクラフト属性への抵抗力を下げる。
</Japanese Translation>
Internal Id: 50
Icon:
Name: Craft Break α
Description: Make an enemy weaker to all CRAFT types
for a few turns. 5 turn.
Japanese Name: クラフトブレイク α
Japanese Description: 敵1体を弱体化して、数ターンの間すべてのクラフト属性への抵抗力を下げる。\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Cooldown: 6>
<whole action>
common event: 45
</whole action>
<hit>
<Japanese Translation>
[name]:クラフトブレイク α
[description]:敵1体を弱体化して、数ターンの間すべてのクラフト属性への抵抗力を下げる。\i[6]5ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 52
Icon:
Name: Thousand Blows Technique
Description: Bonnie whacks one enemy with their cooking pan, hurting them a little bit.
Japanese Name: 百叩きの術
Japanese Description: 敵1体を調理道具で殴り、少量のダメージを与える。
Message1: whacks the enemy!
Message2:
Japanese Message1: が敵をしばく!
Japanese Message2:
Note: <action copy: skill:125>
<Sort Priority: 1>
<Japanese Translation>
[name]:百叩きの術
[description]:敵1体を調理道具で殴り、少量のダメージを与える。
[message1]:が敵をしばく!
</Japanese Translation>
Internal Id: 53
Icon:
Name: Aggression Boost Technique
Description: Boosts all friends' ATTACK.
Japanese Name: 攻め攻めの術
Japanese Description: すべての\v
Message1: puffs their cheeks!
Message2:
Japanese Message1: が頬っぺたをふくらませる!
Japanese Message2:
Note: <action copy: skill:122>
<Sort Priority: 3>
<Japanese Translation>
[name]:攻め攻めの術
[description]:すべての\v[284]の\i[34]攻撃力を強化する。
[message1]:が頬っぺたをふくらませる!
</Japanese Translation>
Internal Id: 54
Icon:
Name: Fortress Building Technique
Description: Boosts all friends' DEFENSE.
Japanese Name: カチカチの術
Japanese Description: すべての\v
Message1: yells encouragement everyone's way!
Message2:
Japanese Message1: がみんなに声援を送る!
Japanese Message2:
Note: <action copy: skill:122>
<Sort Priority: 3>
<Japanese Translation>
[name]:カチカチの術
[description]:すべての\v[284]の\i[35]防御力を強化する。\i[6]3ターン。
[message1]:がみんなに声援を送る!
</Japanese Translation>
Internal Id: 55
Icon:
Name: Wolf Speed Technique
Description: Boosts all friends' ATTACK SPEED.
Japanese Name: オオカミ脚の術
Japanese Description: すべての\v
Message1: runs in a circle!
Message2:
Japanese Message1: がぐるぐる走り回る!
Japanese Message2:
Note: <action copy: skill:122>
<Sort Priority: 3>
<Japanese Translation>
[name]:オオカミ脚の術
[description]:すべての\v[284]の\i[10]攻撃速度を強化する。
[message1]:がぐるぐる走り回る!
</Japanese Translation>
Internal Id: 56
Icon:
Name: Life Replenishing Technique
Description: Heals all friends for 20% of their HP.
Japanese Name: ゲンゲン元気の術
Japanese Description: すべての\v
Message1: runs in with snacks!
Message2:
Japanese Message1: がおやつを持ってきた!
Japanese Message2:
Note: <action copy: skill:122>
<Sort Priority: 3>
<Japanese Translation>
[name]:ゲンゲン元気の術
[description]:すべての\v[284]のHPを20%回復する。
[message1]:がおやつを持ってきた!
</Japanese Translation>
Internal Id: 57
Icon:
Name: (Bonnie misses.)
Description: Bonnie tries to attack, but misses.
Hey, it happens.
Japanese Name: (ボニーのミス。)
Japanese Description: ボニーの攻撃は当たらなかった。 よくあることだ。
Message1: missed...
Message2:
Japanese Message1: は外した…
Japanese Message2:
Note: <Sort Priority: 3>
<Japanese Translation>
[name]:(ボニーのミス。)
[description]:ボニーの攻撃は当たらなかった。
よくあることだ。
[message1]:は外した…
</Japanese Translation>
Internal Id: 58
Icon:
Name: [Bonnie's final blow]
Description:
Japanese Name:
Japanese Description:
Message1: deals the final blow!!!
Message2:
Japanese Message1: によるとどめの一撃!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:によるとどめの一撃!
</Japanese Translation>
Internal Id: 59
Icon:
Name: Billion Blows Technique
Description: Bonnie whacks one enemy with their cooking pan, hurting them more than a little bit.
Japanese Name: 百万叩きの術
Japanese Description: 敵1体を調理道具でなぐりつけ、そこそこのダメージを与える。
Message1: whacks the enemy really hard!
Message2:
Japanese Message1: が敵を思い切りしばく!
Japanese Message2:
Note: <action copy: skill:125>
<Sort Priority: 2>
<Japanese Translation>
[name]:百万叩きの術
[description]:敵1体を調理道具でなぐりつけ、そこそこのダメージを与える。
[message1]:が敵を思い切りしばく!
</Japanese Translation>
Internal Id: 62
Icon:
Name: [Scissors]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: action motion: 7
<action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 63
Icon:
Name: [Scissors (All)]
Description:
Japanese Name:
Japanese Description:
Message1: strikes wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:133>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
<Custom Target Eval>
// Adds the selected target to the target list.
targets.push(target);
// Grab the group of alive foes as candidates.
var members = foes.aliveMembers();
// Remove the target from the group of candidates.
members.splice(members.indexOf(target), 1);
// This is the number of extra targets to select with Chain Lightning.
var extraTargets = 2;
// Loop the extra targets.
while (extraTargets--) {
// Grab a random foe from the alive foes.
var member = members[Math.floor(Math.random() * members.length)];
// Check to see if the member exists.
if (member) {
// Add the member to the group of targets.
targets.push(member);
// Remove the member as a viable candidate.
members.splice(members.indexOf(member), 1);
}
}
</Custom Target Eval>
Internal Id: 64
Icon:
Name: [Rock]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: action motion: 7
<action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 65
Icon:
Name: [Rock (All)]
Description:
Japanese Name:
Japanese Description:
Message1: strikes wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:133>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
<Custom Target Eval>
// Adds the selected target to the target list.
targets.push(target);
// Grab the group of alive foes as candidates.
var members = foes.aliveMembers();
// Remove the target from the group of candidates.
members.splice(members.indexOf(target), 1);
// This is the number of extra targets to select with Chain Lightning.
var extraTargets = 2;
// Loop the extra targets.
while (extraTargets--) {
// Grab a random foe from the alive foes.
var member = members[Math.floor(Math.random() * members.length)];
// Check to see if the member exists.
if (member) {
// Add the member to the group of targets.
targets.push(member);
// Remove the member as a viable candidate.
members.splice(members.indexOf(member), 1);
}
}
</Custom Target Eval>
Internal Id: 66
Icon:
Name: [Paper]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: action motion: 7
<action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 67
Icon:
Name: [Paper (All)]
Description:
Japanese Name:
Japanese Description:
Message1: strikes wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:133>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
<Custom Target Eval>
// Adds the selected target to the target list.
targets.push(target);
// Grab the group of alive foes as candidates.
var members = foes.aliveMembers();
// Remove the target from the group of candidates.
members.splice(members.indexOf(target), 1);
// This is the number of extra targets to select with Chain Lightning.
var extraTargets = 2;
// Loop the extra targets.
while (extraTargets--) {
// Grab a random foe from the alive foes.
var member = members[Math.floor(Math.random() * members.length)];
// Check to see if the member exists.
if (member) {
// Add the member to the group of targets.
targets.push(member);
// Remove the member as a viable candidate.
members.splice(members.indexOf(member), 1);
}
}
</Custom Target Eval>
Internal Id: 68
Icon:
Name: [Protect Ally]
Description:
Japanese Name:
Japanese Description:
Message1: protects an ally with its body!
Message2:
Japanese Message1: が味方をかばう!
Japanese Message2:
Note: <Target: All Allies But User>
<Japanese Translation>
[message1]:が味方をかばう!
</Japanese Translation>
Internal Id: 69
Icon:
Name: [Self Heal (10%)]
Description:
Japanese Name:
Japanese Description:
Message1: curls into a ball!
Message2:
Japanese Message1: が体を丸くする!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:が体を丸くする!
</Japanese Translation>
Internal Id: 70
Icon:
Name: [Heal Ally (30%)]
Description:
Japanese Name:
Japanese Description:
Message1: helps its ally!
Message2:
Japanese Message1: が味方を助ける!
Japanese Message2:
Note: <Target: All Allies But User>
<Japanese Translation>
[message1]:が味方を助ける!
</Japanese Translation>
Internal Id: 71
Icon:
Name: [Slow (1 Random)]
Description:
Japanese Name:
Japanese Description:
Message1: slows someone down...
Message2:
Japanese Message1: が1人の動きを鈍らせる…
Japanese Message2:
Note:
<Japanese Translation>
[message1]:が1人の動きを鈍らせる…
</Japanese Translation>
Internal Id: 72
Icon:
Name: [Stop ATB (All)]
Description:
Japanese Name:
Japanese Description:
Message1: sobs and startles everyone!
Message2:
Japanese Message1: が泣き出してみんなを驚かせる!
Japanese Message2:
Note: <ATB Interrupt>
<ATB Gauge: -60%>
<whole action>
wait: 20
action animation: target
add state 53: target
wait for animation
action effect
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:が泣き出してみんなを驚かせる!
</Japanese Translation>
Internal Id: 73
Icon:
Name: [Slow (All)]
Description:
Japanese Name:
Japanese Description:
Message1: slows everyone down...
Message2:
Japanese Message1: がみんなの動きを鈍らせる…
Japanese Message2:
Note: <whole action>
wait: 20
action animation: target
add state 53: target
wait for animation
action effect
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:がみんなの動きを鈍らせる…
</Japanese Translation>
Internal Id: 74
Icon:
Name: [(Does Something)]
Description:
Japanese Name:
Japanese Description:
Message1: (EnemyDistract)
Message2:
Japanese Message1:
Japanese Message2:
Note:
Internal Id: 75
Icon:
Name: [Basic Attack (All)]
Description:
Japanese Name:
Japanese Description:
Message1: strikes wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:133>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
<Custom Target Eval>
// Adds the selected target to the target list.
targets.push(target);
// Grab the group of alive foes as candidates.
var members = foes.aliveMembers();
// Remove the target from the group of candidates.
members.splice(members.indexOf(target), 1);
// This is the number of extra targets to select with Chain Lightning.
var extraTargets = 2;
// Loop the extra targets.
while (extraTargets--) {
// Grab a random foe from the alive foes.
var member = members[Math.floor(Math.random() * members.length)];
// Check to see if the member exists.
if (member) {
// Add the member to the group of targets.
targets.push(member);
// Remove the member as a viable candidate.
members.splice(members.indexOf(member), 1);
}
}
</Custom Target Eval>
Internal Id: 76
Icon:
Name: [Time Freeze (1 Random 100%)]
Description:
Japanese Name:
Japanese Description:
Message1: cries out!
Message2:
Japanese Message1: が泣き叫ぶ!
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait: 70
action effect
wait for animation
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:が泣き叫ぶ!
</Japanese Translation>
Internal Id: 77
Icon:
Name: [Tick...]
Description:
Japanese Name:
Japanese Description:
Message1: ticks...
Message2:
Japanese Message1: が音を出し始める…
Japanese Message2:
Note: <Cast Animation: 0>
<Japanese Translation>
[message1]:が音を出し始める…
</Japanese Translation>
Internal Id: 78
Icon:
Name: [BOOM]
Description:
Japanese Name:
Japanese Description:
Message1: explodes!!!
Message2:
Japanese Message1: が爆発する!
Japanese Message2:
Note: <Target: Everybody>
<action copy: skill:133>
<Japanese Translation>
[message1]:が爆発する!
</Japanese Translation>
Internal Id: 79
Icon:
Name: [Haste (Ally)]
Description:
Japanese Name:
Japanese Description:
Message1: raises its hands!
Message2:
Japanese Message1: が手を挙げる!
Japanese Message2:
Note: <Cooldown: 3>
<action copy: skill:129>
<Sort Priority: 5>
<Japanese Translation>
[message1]:が手を挙げる!
</Japanese Translation>
Internal Id: 82
Icon:
Name: [Attack (1 Random, x2.5)]
Description:
Japanese Name:
Japanese Description:
Message1: cries...
Message2:
Japanese Message1: は泣いている…
Japanese Message2:
Note: <action copy: skill:132>
<Japanese Translation>
[message1]:は泣いている…
</Japanese Translation>
Internal Id: 83
Icon:
Name: [Attack (All, x2)]
Description:
Japanese Name:
Japanese Description:
Message1: sobs...
Message2:
Japanese Message1: が涙にむせぶ…
Japanese Message2:
Note: <action copy: skill:134>
<Japanese Translation>
[message1]:が涙にむせぶ…
</Japanese Translation>
Internal Id: 84
Icon:
Name: [Attack (All, 2.5, Slow40%)]
Description:
Japanese Name:
Japanese Description:
Message1: whimpers...
Message2:
Japanese Message1: がすすり泣く…
Japanese Message2:
Note: <action copy: skill:134>
<Japanese Translation>
[message1]:がすすり泣く…
</Japanese Translation>
Internal Id: 85
Icon:
Name: [CUTSCENE (Waits...)]
Description:
Japanese Name:
Japanese Description:
Message1: waits...
Message2:
Japanese Message1: は待機している…
Japanese Message2:
Note: <follow action>
wait: 30
clear battle log
</follow action>
<Japanese Translation>
[message1]:は待機している…
</Japanese Translation>
Internal Id: 86
Icon:
Name: [CUTSCENE StartAttack]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You see a vision of the future...
Japanese Message1:
Japanese Message2: 未来が目に浮かぶ...
Note: <setup action>
wait: 15
common event: 77
</setup action>
<whole action>
display action
wait: 20
action animation: targets
wait for animation
clear battle log
action effect: targets
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
</whole action>
<finish action>
wait: 30
remove state 53: targets
remove state 38: user
wait: 30
common event: 131
</finish action>
<hit>
<Japanese Translation>
[message2]:未来が目に浮かぶ...
</Japanese Translation>
Internal Id: 87
Icon:
Name: [Slow (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You feel tired...
Japanese Message1:
Japanese Message2: 疲れが押し寄せる…
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:疲れが押し寄せる…
</Japanese Translation>
Internal Id: 88
Icon:
Name: [Time Freeze (1Random, 100%)]
Description:
Japanese Name:
Japanese Description:
Message1: makes it all stop.
Message2:
Japanese Message1: がすべてを静止させる。
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait: 70
action effect
wait for animation
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:がすべてを静止させる。
</Japanese Translation>
Internal Id: 89
Icon:
Name: [Shake off Slow]
Description:
Japanese Name:
Japanese Description:
Message1: shakes SLOW off and attacks!
Message2:
Japanese Message1: がスロー状態を脱して攻撃する!
Japanese Message2:
Note: <action copy: skill:134>
<Japanese Translation>
[message1]:がスロー状態を脱して攻撃する!
</Japanese Translation>
Internal Id: 90
Icon:
Name: [Timefreeze (2Random 100%)]
Description:
Japanese Name:
Japanese Description:
Message1: makes it all stop.
Message2:
Japanese Message1: がすべてを静止させる。
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait: 70
action effect
wait for animation
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:がすべてを静止させる。
</Japanese Translation>
<Custom Target Eval>
// Adds the selected target to the target list.
targets.push(target);
// Grab the group of alive foes as candidates.
var members = foes.aliveMembers();
// Remove the target from the group of candidates.
members.splice(members.indexOf(target), 1);
// This is the number of extra targets to select with Chain Lightning.
var extraTargets = 2;
// Loop the extra targets.
while (extraTargets--) {
// Grab a random foe from the alive foes.
var member = members[Math.floor(Math.random() * members.length)];
// Check to see if the member exists.
if (member) {
// Add the member to the group of targets.
targets.push(member);
// Remove the member as a viable candidate.
members.splice(members.indexOf(member), 1);
}
}
</Custom Target Eval>
Internal Id: 91
Icon:
Name: [CUTSCENE StartAttackwithoutcutin]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You see a vision of the future...
Japanese Message1:
Japanese Message2: 未来が目に浮かぶ...
Note: <setup action>
wait: 15
</setup action>
<whole action>
display action
wait: 20
action animation: targets
wait for animation
clear battle log
action effect: targets
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
</whole action>
<finish action>
wait: 30
remove state 53: targets
remove state 38: user
wait: 30
common event: 131
</finish action>
<hit>
<Japanese Translation>
[message2]:未来が目に浮かぶ...
</Japanese Translation>
Internal Id: 94
Icon:
Name: [Heal Ally (10%)]
Description:
Japanese Name:
Japanese Description:
Message1: are absorbed by the King...
Message2:
Japanese Message1: は王に吸収された…
Japanese Message2:
Note: <Target: All Allies But User>
<follow action>
wait: 60
add state 1: user
collapse: user
</follow action>
<Japanese Translation>
[message1]:は王に吸収された…
</Japanese Translation>
Internal Id: 96
Icon:
Name: [Atk Buff (Ally)]
Description:
Japanese Name:
Japanese Description:
Message1: give the King strength!
Message2:
Japanese Message1: が王に力を与える!
Japanese Message2:
Note: <Target: All Allies But User>
<Japanese Translation>
[message1]:が王に力を与える!
</Japanese Translation>
Internal Id: 97
Icon:
Name: [Def Buff (Ally)]
Description:
Japanese Name:
Japanese Description:
Message1: get in front of the King!
Message2:
Japanese Message1: が王の前に飛び出す!
Japanese Message2:
Note: <Target: All Allies But User>
<Japanese Translation>
[message1]:が王の前に飛び出す!
</Japanese Translation>
Internal Id: 98
Icon:
Name: [Atk Debuff (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You don't want to fight anymore...
Japanese Message1:
Japanese Message2: 戦う気力が失われる…
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:戦う気力が失われる…
</Japanese Translation>
Internal Id: 99
Icon:
Name: [Def Debuff (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You don't want to protect yourself anymore...
Japanese Message1:
Japanese Message2: 自分の身を守ろうという気になれない…
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:自分の身を守ろうという気になれない…
</Japanese Translation>
Internal Id: 100
Icon:
Name: [Time Freeze (1Random 60%)]
Description:
Japanese Name:
Japanese Description:
Message1: wobbles toward you...
Message2:
Japanese Message1: がフラフラと向かってくる…
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait: 70
action effect
wait for animation
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:がフラフラと向かってくる…
</Japanese Translation>
Internal Id: 103
Icon:
Name: [PowerUp (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note:
Internal Id: 104
Icon:
Name: [ATB Reset0]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <ATB Gauge: -100%>
Internal Id: 105
Icon:
Name: [PLAYTEST_9999]
Description: don't use this against the king it'll break the game ok!!!!
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait for animation
wait for animation
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
wait for animation
action effect: target
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
Internal Id: 106
Icon:
Name: [TutoPaper]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: action motion: 7
<action copy: skill:125>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 107
Icon:
Name: Rock
Description: You make a fist and present it for perusal.
Japanese Name: グー
Japanese Description: 拳を握ってよく見えるように差し出す。
Message1:
Message2: You throw Rock(!\.)
Japanese Message1:
Japanese Message2: グーを出す\v
Note: tutorial
<Japanese Translation>
[name]:グー
[description]:拳を握ってよく見えるように差し出す。
[message2]:グーを出す\v[286]
</Japanese Translation>
Internal Id: 108
Icon:
Name: Paper
Description: You make a flat hand and present it for perusal.
Japanese Name: パー
Japanese Description: 手のひらを広げてよく見えるように差し出す。
Message1:
Message2: You throw Paper(!\.)
Japanese Message1:
Japanese Message2: パーを出す\v
Note: tutorial
<Japanese Translation>
[name]:パー
[description]:手のひらを広げてよく見えるように差し出す。
[message2]:パーを出す\v[286]
</Japanese Translation>
Internal Id: 109
Icon:
Name: Scissors
Description: You make a victory sign and present it for perusal.
Japanese Name: チョキ
Japanese Description: Vサインを作ってよく見えるように差し出す。
Message1:
Message2: You throw Scissors(!\.)
Japanese Message1:
Japanese Message2: チョキを出す\v
Note: tutorial
<Japanese Translation>
[name]:チョキ
[description]:Vサインを作ってよく見えるように差し出す。
[message2]:チョキを出す\v[286]
</Japanese Translation>
Internal Id: 110
Icon:
Name: [RockReversed]
Description:
Japanese Name:
Japanese Description:
Message1: throws Rock!
Message2:
Japanese Message1: がグーを出す!
Japanese Message2:
Note: tutorial
<Japanese Translation>
[message1]:がグーを出す!
</Japanese Translation>
Internal Id: 111
Icon:
Name: [PaperReversed]
Description:
Japanese Name:
Japanese Description:
Message1: throws Paper!
Message2:
Japanese Message1: がパーを出す!
Japanese Message2:
Note: tutorial
<Japanese Translation>
[message1]:がパーを出す!
</Japanese Translation>
Internal Id: 112
Icon:
Name: [ScissorsReversed]
Description:
Japanese Name:
Japanese Description:
Message1: throws Scissors!
Message2:
Japanese Message1: がチョキを出す!
Japanese Message2:
Note: tutorial
<Japanese Translation>
[message1]:がチョキを出す!
</Japanese Translation>
Internal Id: 113
Icon:
Name: [CountryKingAttack]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: (AH...!!!)
Japanese Message1:
Japanese Message2: (ああ…!)
Note: <whole action>
add state 3: user
add state 3: target
add state 53: user
action effect: target
action effect: user
break action
</whole action>
<follow action>
clear battle log
wait: 30
remove state 53: user
</follow action>
<Japanese Translation>
[message2]:(ああ…!)
</Japanese Translation>
Internal Id: 114
Icon:
Name: [DebuffAll]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You're scared to fight.
Japanese Message1:
Japanese Message2: 戦うのが怖い。
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:戦うのが怖い。
</Japanese Translation>
Internal Id: 115
Icon:
Name: [MEMORY_timestopshield]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone is protected!
Japanese Message1:
Japanese Message2: みんな守られている!
Note: <action copy: skill:122>
<Japanese Translation>
[message2]:みんな守られている!
</Japanese Translation>
Internal Id: 116
Icon:
Name: [ATB ResetAllEnemies]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <ATB Gauge: -101%>
Internal Id: 117
Icon:
Name: [ATB ResetAllAllies]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <ATB Gauge: -100%>
Internal Id: 122
Icon:
Name: [template_buff all]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:122>
Japanese Message1:
Japanese Message2:
Note: <whole action>
</whole action>
<target action>
action animation
add state 52: targets
action effect: targets
</target action>
<follow action>
wait: 60
remove state 54: user
remove state 52: targets
clear battle log
</follow action>
Internal Id: 123
Icon:
Name: [template_heal/buff one]
Description: (ALSO if used on all allies, does the anim one at a time. could be used for important moments)
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:123>
Japanese Message1:
Japanese Message2:
Note: <whole action>
</whole action>
<target action>
add state 52: user
wait: 20
action animation
add state 52: targets
action effect: targets
</target action>
<follow action>
wait: 60
remove state 52: user
remove state 52: targets
clear battle log
</follow action>
Internal Id: 124
Icon:
Name: [template_heal all]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:124>
Japanese Message1:
Japanese Message2:
Note: <whole action>
add state 54: user
</whole action>
<target action>
action animation
add state 52: targets
action effect: targets
</target action>
<follow action>
wait: 60
remove state 54: user
remove state 52: targets
clear battle log
</follow action>
Internal Id: 125
Icon:
Name: [template_attack 1]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:125>
Japanese Message1:
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait for animation
wait for animation
action effect: target
if (target.hp / target.mhp <= 0)
collapse: target, force
end
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
</follow action>
Internal Id: 126
Icon:
Name: [template_attack all]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:126>
Japanese Message1:
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: target
wait for animation
wait for animation
action effect: target
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
</follow action>
Internal Id: 127
Icon:
Name: [template_attack allatonce]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:127>
Japanese Message1:
Japanese Message2:
Note: <whole action>
add state 54: user
wait: 20
action animation: targets
wait for animation
action effect: targets
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
clear battle log
wait: 30
</follow action>
Internal Id: 129
Icon:
Name: [template_buff all]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:122>
Japanese Message1:
Japanese Message2:
Note: <whole action>
</whole action>
<target action>
action animation
action effect: targets
</target action>
<follow action>
wait: 60
clear battle log
</follow action>
Internal Id: 130
Icon:
Name: [template_heal/buff one]
Description: (ALSO if used on all allies, does the anim one at a time. could be used for important moments)
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:123>
Japanese Message1:
Japanese Message2:
Note: <whole action>
</whole action>
<target action>
wait: 20
action animation
action effect: targets
</target action>
<follow action>
wait: 60
clear battle log
</follow action>
Internal Id: 131
Icon:
Name: [template_heal all]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:124>
Japanese Message1:
Japanese Message2:
Note: <whole action>
</whole action>
<target action>
action animation
action effect: targets
</target action>
<follow action>
wait: 60
clear battle log
</follow action>
Internal Id: 132
Icon:
Name: [template_attack 1]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:125>
Japanese Message1:
Japanese Message2:
Note: <whole action>
wait: 20
action animation: target
wait for animation
wait for animation
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
end
wait for animation
action effect: target
</whole action>
<target action>
</target action>
<follow action>
clear battle log
wait: 30
remove state 53: targets
</follow action>
Internal Id: 133
Icon:
Name: [template_attack all]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:126>
Japanese Message1:
Japanese Message2:
Note: <whole action>
immortal: targets, false
wait: 20
action animation: target
wait for animation
wait for animation
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
end
wait for animation
action effect: target
</whole action>
<target action>
</target action>
<follow action>
clear battle log
wait: 30
remove state 53: targets
</follow action>
Internal Id: 134
Icon:
Name: [template_attack allatonce]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: <action copy: skill:127>
Japanese Message1:
Japanese Message2:
Note: <whole action>
immortal: targets, false
wait: 20
action animation: targets
wait for animation
action effect: targets
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
end
</whole action>
<target action>
</target action>
<follow action>
clear battle log
wait: 30
remove state 53: targets
</follow action>
Internal Id: 136
Icon:
Name: WE WILL WIN!!!
Description: Boosts all friends' ATTACK,
DEFENSE and
ATTACK SPEED.
5 turn
.
Japanese Name: 勝つぞォ!
Japanese Description: "すべての\v
Message1: encourages everyone!
Message2:
Japanese Message1: がみんなを激励する!
Japanese Message2:
Note: <Sort Priority: 6>
quest skill
<Cooldown: 8>
<action copy: skill:122>
<Japanese Translation>
[name]:勝つぞォ!
[description]:"すべての\v[284]の\i[34]攻撃力、\i[35]防御力、\i[10]攻撃速度を強化する。
\i[6]5ターン。"
[message1]:がみんなを激励する!
</Japanese Translation>
Internal Id: 137
Icon:
Name: Holy Care Shield
Description: Creates a SHIELD that makes all friends invulnerable
to attacks for one turn. 5 turn
.
Japanese Name: ホーリーケアシールド
Japanese Description: i
Message1: claps her hands once firmly!
Message2:
Japanese Message1: が大きく1回手を叩く!
Japanese Message2:
Note: <Cooldown: 6>
<action copy: skill:122>
<whole action>
common event: 44
</whole action>
<Sort Priority: 8>
<Japanese Translation>
[name]:ホーリーケアシールド
[description]:\i[3]シールドを生み出し、1ターンの間すべての\v[284]に対する攻撃を無効にする。\i[6]5ターン。
[message1]:が大きく1回手を叩く!
</Japanese Translation>
Internal Id: 138
Icon:
Name: Craft Break α
Description: Make an enemy weaker to all CRAFT types
for a few turns. 7 turn.
Japanese Name: クラフトブレイク α
Japanese Description: 敵1体を弱体化して、数ターンの間すべてのクラフト属性への抵抗力を下げる。\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <Cooldown: 8>
<whole action>
common event: 45
</whole action>
<hit>
<Japanese Translation>
[name]:クラフトブレイク α
[description]:敵1体を弱体化して、数ターンの間すべてのクラフト属性への抵抗力を下げる。\i[6]7ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 139
Icon:
Name: Billion Blows Technique
Description: Bonnie whacks one enemy with their cooking pan, hurting them more than a little bit.
Japanese Name: 百万叩きの術
Japanese Description: 敵1体を調理道具でなぐりつけ、そこそこのダメージを与える。
Message1: whacks the enemy really hard!
Message2:
Japanese Message1: が敵を思い切りしばく!
Japanese Message2:
Note: <action copy: skill:125>
<Sort Priority: 2>
<Japanese Translation>
[name]:百万叩きの術
[description]:敵1体を調理道具でなぐりつけ、そこそこのダメージを与える。
[message1]:が敵を思い切りしばく!
</Japanese Translation>
Internal Id: 142
Icon:
Name: Rock Break
Description: Make an enemy weaker to ROCK attacks
for a few turns. 4 turn
.
Japanese Name: グーブレイク
Japanese Description: 敵1体を弱体化して、数ターンの間\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[name]:グーブレイク
[description]:敵1体を弱体化して、数ターンの間\i[115]グー属性攻撃への抵抗力を下げる。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 143
Icon:
Name: Paper Break
Description: Make an enemy weaker to PAPER attacks
for a few turns. 4 turn
.
Japanese Name: パーブレイク
Japanese Description: 敵1体を弱体化して、数ターンの間\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[name]:パーブレイク
[description]:敵1体を弱体化して、数ターンの間\i[116]パー属性攻撃への抵抗力を下げる。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 144
Icon:
Name: Scissors Break
Description: Make an enemy weaker to SCISSORS attacks
for a few turns. 4 turn
.
Japanese Name: チョキブレイク
Japanese Description: 敵1体を弱体化して、数ターンの間\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[name]:チョキブレイク
[description]:敵1体を弱体化して、数ターンの間\i[176]チョキ属性攻撃への抵抗力を下げる。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 145
Icon:
Name: Rock Buff
Description: Strengthens one ally's resistance to ROCK
for a few turns. 4 turn.
Japanese Name: グーガード
Japanese Description: 数ターンの間味方1人のグー属性への抵抗力を強化する。\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:123>
<Cooldown: 5>
<Japanese Translation>
[name]:グーガード
[description]:数ターンの間味方1人のグー属性への抵抗力を強化する。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 146
Icon:
Name: Paper Buff
Description: Strengthens one ally's resistance to PAPER
for a few turns. 4 turn.
Japanese Name: パーガード
Japanese Description: 数ターンの間味方1人のパー属性への抵抗力を強化する。\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:123>
<Cooldown: 5>
<Japanese Translation>
[name]:パーガード
[description]:数ターンの間味方1人のパー属性への抵抗力を強化する。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 147
Icon:
Name: Scissors Buff
Description: Strengthens one ally's resistance to SCISSORS
for a few turns. 4 turn.
Japanese Name: チョキガード
Japanese Description: 数ターンの間味方1人のチョキ属性への抵抗力を強化する。\i
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:123>
<Cooldown: 5>
<Japanese Translation>
[name]:チョキガード
[description]:数ターンの間味方1人のチョキ属性への抵抗力を強化する。\i[6]4ターン。
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 148
Icon:
Name: [BOMB]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You throw the bomb!
Japanese Message1:
Japanese Message2: 爆弾を投げつける!
Note: <action copy: skill:126>
<Japanese Translation>
[message2]:爆弾を投げつける!
</Japanese Translation>
Internal Id: 149
Icon:
Name: [JACKPOT rock]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone unleashed a ROCK attack!
Japanese Message1:
Japanese Message2: みんなでグー属性攻撃を繰り出す!
Note:
<Japanese Translation>
[message2]:みんなでグー属性攻撃を繰り出す!
</Japanese Translation>
Internal Id: 150
Icon:
Name: [JACKPOT paper]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone unleashed a PAPER attack!
Japanese Message1:
Japanese Message2: みんなでパー属性攻撃を繰り出す!
Note:
<Japanese Translation>
[message2]:みんなでパー属性攻撃を繰り出す!
</Japanese Translation>
Internal Id: 151
Icon:
Name: [JACKPOT scissors]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone unleashed a SCISSORS attack!
Japanese Message1:
Japanese Message2: みんなでチョキ属性攻撃を繰り出す!
Note:
<Japanese Translation>
[message2]:みんなでチョキ属性攻撃を繰り出す!
</Japanese Translation>
Internal Id: 152
Icon:
Name: [MEMORY_Start_Atk Up]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone feels more powerful!
Japanese Message1:
Japanese Message2: みんな普段よりパワフルだ!
Note: <Cooldown: 3>
<action copy: skill:122>
<Sort Priority: 6>
<Japanese Translation>
[message2]:みんな普段よりパワフルだ!
</Japanese Translation>
Internal Id: 153
Icon:
Name: [MEMORY_Start_Def Up]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone feels stronger!
Japanese Message1:
Japanese Message2: みんな普段より打たれ強い!
Note: <Cooldown: 3>
<action copy: skill:122>
<Sort Priority: 6>
<Japanese Translation>
[message2]:みんな普段より打たれ強い!
</Japanese Translation>
Internal Id: 154
Icon:
Name: [MEMORY_Start_Agi Up]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Everyone feels faster!
Japanese Message1:
Japanese Message2: みんな普段より身軽だ!
Note: <Cooldown: 3>
<action copy: skill:122>
<Sort Priority: 6>
<Japanese Translation>
[message2]:みんな普段より身軽だ!
</Japanese Translation>
Internal Id: 155
Icon:
Name: Regener-ade
Description: For three turns, a friend REGENERATES 10% of HP every turn.
5 turn
.
Japanese Name: リジェネード
Japanese Description: 3ターンの間\v
Message1:
Message2: You give a toast(!\.)
Japanese Message1:
Japanese Message2: あいさつをする\v
Note: <action copy: skill:122>
<Cooldown: 6>
<Sort Priority: 5>
<Japanese Translation>
[name]:リジェネード
[description]:3ターンの間\v[285]が毎ターン体力の10%を\i[67]回復する。
\i[6]5ターン。
[message2]:あいさつをする\v[286]
</Japanese Translation>
Internal Id: 156
Icon:
Name: Rock Bottom
Description: Deals big ROCK damage to one enemy. Gives two JACKPOT points instead of one.
2 turn
.
Japanese Name: グーの音も出ない
Japanese Description: 敵1体に\i
Message1:
Message2: You hit it(!\.)
Japanese Message1:
Japanese Message2: どうだまいったか\v
Note: <Cooldown: 3>
<action copy: skill:125>
<Sort Priority: 3>
<ReplaceSkill: 17>
<Japanese Translation>
[name]:グーの音も出ない
[description]:敵1体に\i[115]グー属性の大ダメージを与える。ジャックポット・ポイントが1ポイントではなく2ポイント増える。\i[6]2ターン。
[message2]:どうだまいったか\v[286]
</Japanese Translation>
Internal Id: 157
Icon:
Name: Tear You Apart
Description: Deals big PAPER damage to one enemy. Gives two JACKPOT points instead of one.
2 turn
.
Japanese Name: パーティータイム
Japanese Description: 敵1体に\i
Message1:
Message2: You slice(!\.)
Japanese Message1:
Japanese Message2: ぶっ叩いてやる\v
Note: <Cooldown: 3>
<action copy: skill:125>
<Sort Priority: 3>
<ReplaceSkill: 18>
<Japanese Translation>
[name]:パーティータイム
[description]:敵1体に\i[116]パー属性の大ダメージを与える。ジャックポット・ポイントが1ポイントではなく2ポイント増える。\i[6]2ターン。
[message2]:ぶっ叩いてやる\v[286]
</Japanese Translation>
Internal Id: 158
Icon:
Name: [MEMORY_Revive]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Mirabelle brings her hands to the sky!
Japanese Message1:
Japanese Message2: ミラベルが両手を天に伸ばす!
Note: <Cooldown: 4>
<action copy: skill:123>
<Sort Priority: 4>
<Japanese Translation>
[message2]:ミラベルが両手を天に伸ばす!
</Japanese Translation>
Internal Id: 159
Icon:
Name: [KeyKnife_Atk Up]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You feel more powerful!
Japanese Message1:
Japanese Message2: 力が強くなった気がする!
Note: <Cooldown: 3>
<action copy: skill:122>
<Sort Priority: 6>
<Japanese Translation>
[message2]:力が強くなった気がする!
</Japanese Translation>
Internal Id: 160
Icon:
Name: (Call Loop.)
Description: Call Loop for advice.
Japanese Name: (ループに連絡)
Japanese Description: ループに連絡してアドバイスをもらう。
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note: <Sort Priority: 1>
<Hide in Battle>
<Japanese Translation>
[name]:(ループに連絡)
[description]:ループに連絡してアドバイスをもらう。
</Japanese Translation>
Internal Id: 162
Icon:
Name: [Atk Buff (All)]
Description:
Japanese Name:
Japanese Description:
Message1: powers up the enemy!
Message2:
Japanese Message1: が敵のパワーを強化!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:が敵のパワーを強化!
</Japanese Translation>
Internal Id: 163
Icon:
Name: [Def Buff (All)]
Description:
Japanese Name:
Japanese Description:
Message1: strengthens the enemy!
Message2:
Japanese Message1: が敵の体力を強化!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:が敵の体力を強化!
</Japanese Translation>
Internal Id: 164
Icon:
Name: [Agi Buff (All)]
Description:
Japanese Name:
Japanese Description:
Message1: makes the enemy faster!
Message2:
Japanese Message1: が敵のスピードを強化!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:が敵のスピードを強化!
</Japanese Translation>
Internal Id: 165
Icon:
Name: [Atk Debuff (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You feel weaker...
Japanese Message1:
Japanese Message2: 力が入らない…
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:力が入らない…
</Japanese Translation>
Internal Id: 166
Icon:
Name: [Def Debuff (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You feel weaker...
Japanese Message1:
Japanese Message2: 力が入らない...
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:力が入らない...
</Japanese Translation>
Internal Id: 167
Icon:
Name: [Agi Debuff (All)]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You feel slower...
Japanese Message1:
Japanese Message2: 動きが鈍る…
Note: <action copy: skill:133>
<Japanese Translation>
[message2]:動きが鈍る…
</Japanese Translation>
Internal Id: 168
Icon:
Name: [Normal Attack]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: action motion: 7
<action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 169
Icon:
Name: [Normal Attack (All)]
Description:
Japanese Name:
Japanese Description:
Message1: strikes wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:133>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
<Custom Target Eval>
// Adds the selected target to the target list.
targets.push(target);
// Grab the group of alive foes as candidates.
var members = foes.aliveMembers();
// Remove the target from the group of candidates.
members.splice(members.indexOf(target), 1);
// This is the number of extra targets to select with Chain Lightning.
var extraTargets = 2;
// Loop the extra targets.
while (extraTargets--) {
// Grab a random foe from the alive foes.
var member = members[Math.floor(Math.random() * members.length)];
// Check to see if the member exists.
if (member) {
// Add the member to the group of targets.
targets.push(member);
// Remove the member as a viable candidate.
members.splice(members.indexOf(member), 1);
}
}
</Custom Target Eval>
Internal Id: 170
Icon:
Name: Rock Break
Description: Make an enemy weaker to ROCK attacks
for a few turns.
Japanese Name:
Japanese Description:
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 171
Icon:
Name: Paper Break
Description: Make an enemy weaker to PAPER attacks
for a few turns.
Japanese Name:
Japanese Description:
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 172
Icon:
Name: Scissors Break
Description: Make an enemy weaker to SCISSORS attacks
for a few turns.
Japanese Name:
Japanese Description:
Message1: casts %1!
Message2:
Japanese Message1: が%1を唱える!
Japanese Message2:
Note: <action copy: skill:125>
<Cooldown: 5>
<Japanese Translation>
[message1]:が%1を唱える!
</Japanese Translation>
Internal Id: 173
Icon:
Name: [Kill Ally]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 174
Icon:
Name: [Heal Ally (10%)]
Description:
Japanese Name:
Japanese Description:
Message1: helps its ally!
Message2:
Japanese Message1: が味方を助ける!
Japanese Message2:
Note: <Target: All Allies But User>
<Japanese Translation>
[message1]:が味方を助ける!
</Japanese Translation>
Internal Id: 175
Icon:
Name: [Big Buff Ally]
Description:
Japanese Name:
Japanese Description:
Message1: powers up the enemy!
Message2:
Japanese Message1: が敵のパワーを強化!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:が敵のパワーを強化!
</Japanese Translation>
Internal Id: 176
Icon:
Name: [Self Heal (50%)]
Description:
Japanese Name:
Japanese Description:
Message1: is healed!
Message2:
Japanese Message1: は回復した!
Japanese Message2:
Note:
<Japanese Translation>
[message1]:は回復した!
</Japanese Translation>
Internal Id: 177
Icon:
Name: [Bonniequest_enemy]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: <action copy: skill:125>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 178
Icon:
Name: [Bonniequest_siffrin]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You strike.
Japanese Message1:
Japanese Message2: 攻撃する。
Note: <action copy: skill:125>
<Japanese Translation>
[message2]:攻撃する。
</Japanese Translation>
Internal Id: 179
Icon:
Name: [Bonniequest_bonnie]
Description:
Japanese Name:
Japanese Description:
Message1: attacks wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:125>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
Internal Id: 180
Icon:
Name: [Bonniequest_bonniefinal]
Description:
Japanese Name:
Japanese Description:
Message1: attacks wildly!
Message2:
Japanese Message1: が暴れまわる!
Japanese Message2:
Note: <action copy: skill:125>
<Japanese Translation>
[message1]:が暴れまわる!
</Japanese Translation>
Internal Id: 181
Icon:
Name: [SIFFRIN ENDGAME]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note:
Internal Id: 182
Icon:
Name: (Scissors.)
Description: Deals massive SCISSORS damage to all enemies.
No
.
Japanese Name: (チョキ)
Japanese Description: すべての敵に\i
Message1:
Message2: You strike.
Japanese Message1:
Japanese Message2: 攻撃する。
Note: <Sort Priority: 3>
<whole action>
//attacking visual
add state 54: user
action animation: targets
wait for animation
action effect
</whole action>
<follow action>
clear battle log
wait: 30
remove state 54: allies
</follow action>
<Japanese Translation>
[name]:(チョキ)
[description]:すべての敵に\i[117]チョキ属性の大ダメージを与える。\i[6]なし。
[message2]:攻撃する。
</Japanese Translation>
Internal Id: 183
Icon:
Name: (Rock.)
Description: Deals big ROCK damage to one enemy.
No
.
Japanese Name: (グー)
Japanese Description: 敵1体に\i
Message1:
Message2: You strike.
Japanese Message1:
Japanese Message2: 攻撃する。
Note: <Sort Priority: 1>
<action copy: skill:125>
<Japanese Translation>
[name]:(グー)
[description]:敵1体に\i[115]グー属性の大ダメージを与える。\i[6]なし。
[message2]:攻撃する。
</Japanese Translation>
Internal Id: 184
Icon:
Name: (Paper.)
Description: Deals big PAPER damage to one enemy.
No
.
Japanese Name: (パー)
Japanese Description: 敵1体に\i
Message1:
Message2: You strike.
Japanese Message1:
Japanese Message2: 攻撃する。
Note: <Sort Priority: 2>
<action copy: skill:125>
<Japanese Translation>
[name]:(パー)
[description]:敵1体に\i[116]パー属性の大ダメージを与える。\i[6]なし。
[message2]:攻撃する。
</Japanese Translation>
Internal Id: 185
Icon:
Name: (Breathe.)
Description: Boosts friends' ATTACK,
DEFENSE and
ATTACK SPEED.
4 turn
.
Japanese Name: (深呼吸)
Japanese Description: v
Message1:
Message2: You breathe in, and out.
Japanese Message1:
Japanese Message2: 息を吸い、そして吐く。
Note: <Sort Priority: 5>
<Cooldown: 5>
<action copy: skill:122>
<Japanese Translation>
[name]:(深呼吸)
[description]:\v[284]の\i[34]攻撃力、\i[35]防御力、\i[10]攻撃速度を強化する。
\i[6]4ターン。
[message2]:息を吸い、そして吐く。
</Japanese Translation>
Internal Id: 186
Icon:
Name: (Heal.)
Description: Heal self. 3 turn.
Japanese Name: (回復)
Japanese Description: 自身を回復させる。\i
Message1:
Message2: You wish for more time.
Japanese Message1:
Japanese Message2: もっと時間が欲しいと願う。
Note: <Cooldown: 4>
<action copy: skill:122>
<Japanese Translation>
[name]:(回復)
[description]:自身を回復させる。\i[6]3ターン。
[message2]:もっと時間が欲しいと願う。
</Japanese Translation>
Internal Id: 187
Icon:
Name: [Heal with timeloop]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You looped back.
Japanese Message1:
Japanese Message2: 元に戻った。
Note:
<Japanese Translation>
[message2]:元に戻った。
</Japanese Translation>
Internal Id: 188
Icon:
Name: [Kingselfbuff]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: The King is ready for anything.
Japanese Message1:
Japanese Message2: 王はすべてに備えている。
Note: [doesnt actually do anything lol]
<Japanese Translation>
[message2]:王はすべてに備えている。
</Japanese Translation>
Internal Id: 189
Icon:
Name: [KING powerfulattack]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: You see a vision of the future...
Japanese Message1:
Japanese Message2: 未来が目に浮かぶ…
Note: <setup action>
wait: 15
</setup action>
<whole action>
display action
wait: 20
action animation: targets
wait for animation
clear battle log
action effect: targets
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
</whole action>
<finish action>
wait: 30
remove state 53: targets
remove state 38: user
wait: 30
</finish action>
<hit>
<Japanese Translation>
[message2]:未来が目に浮かぶ…
</Japanese Translation>
Internal Id: 190
Icon:
Name: [KingSlow]
Description:
Japanese Name:
Japanese Description:
Message1: looks at you.
Message2:
Japanese Message1: がこちらを見る。
Japanese Message2:
Note:
<Japanese Translation>
[message1]:がこちらを見る。
</Japanese Translation>
Internal Id: 191
Icon:
Name: [KingFinalAttack]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note:
Internal Id: 192
Icon:
Name: [OdileAttack]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Odile strikes!
Japanese Message1:
Japanese Message2: オディールの攻撃!
Note:
<Japanese Translation>
[message2]:オディールの攻撃!
</Japanese Translation>
Internal Id: 193
Icon:
Name: [FriendWhatToDo]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Your friends (EnemyDistract)
Japanese Message1:
Japanese Message2: 仲間たち\v
Note:
<Japanese Translation>
[message2]:仲間たち\v[345]
</Japanese Translation>
Internal Id: 194
Icon:
Name: [miraheal]
Description: Heals all friends for 80% of their HP. 4 turn.
Japanese Name:
Japanese Description:
Message1:
Message2: Mirabelle brings her palms to the sky!
Japanese Message1:
Japanese Message2: ミラベルが両手を天に伸ばす!
Note: <Cooldown: 5>
<action copy: skill:129>
<Sort Priority: 2>
<Japanese Translation>
[message2]:ミラベルが両手を天に伸ばす!
</Japanese Translation>
Internal Id: 195
Icon:
Name: [isadef]
Description: Boosts all friends' DEFENSE. 3 turn
.
Japanese Name:
Japanese Description:
Message1:
Message2: Isabeau yells encouragments to everyone!
Japanese Message1:
Japanese Message2: イザボーがみんなに励ましの声をかける!
Note: <Cooldown: 4>
<action copy: skill:129>
<Sort Priority: 6>
<Japanese Translation>
[message2]:イザボーがみんなに励ましの声をかける!
</Japanese Translation>
Internal Id: 196
Icon:
Name: [Bonnie]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Bonnie yells at you to stop.
Japanese Message1:
Japanese Message2: ボニーがやめろと叫ぶ。
Note:
<Japanese Translation>
[message2]:ボニーがやめろと叫ぶ。
</Japanese Translation>
Internal Id: 197
Icon:
Name: (Don't attack.)
Description: Can't hurt them. Attack the only person left.
Japanese Name: (攻撃しない)
Japanese Description: 傷つけることはできない。残った1人を攻撃する。
Message1:
Message2: You strike.
Japanese Message1:
Japanese Message2: 攻撃する。
Note: <Sort Priority: 3>
<action copy: skill:125>
<Japanese Translation>
[name]:(攻撃しない)
[description]:傷つけることはできない。残った1人を攻撃する。
[message2]:攻撃する。
</Japanese Translation>
Internal Id: 198
Icon:
Name: [mirahealyou]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Mirabelle brings her palms to the sky!
Japanese Message1:
Japanese Message2: ミラベルが両手を天に伸ばす!
Note: <Cooldown: 5>
<action copy: skill:122>
<Sort Priority: 2>
<Japanese Translation>
[message2]:ミラベルが両手を天に伸ばす!
</Japanese Translation>
Internal Id: 199
Icon:
Name: [LoopHeal with timeloop]
Description:
Japanese Name:
Japanese Description:
Message1:
Message2: Loop looped back.
Japanese Message1:
Japanese Message2: ループがループした。
Note:
<Japanese Translation>
[message2]:ループがループした。
</Japanese Translation>
Internal Id: 200
Icon:
Name: [loop attack]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: Skill #1 will be used when you select
the Attack command.
<Critical Multiplier: 10%>
<action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 201
Icon:
Name: [loop big attack]
Description:
Japanese Name:
Japanese Description:
Message1: strikes.
Message2:
Japanese Message1: の攻撃。
Japanese Message2:
Note: <action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃。
</Japanese Translation>
Internal Id: 202
Icon:
Name: [loop buff]
Description:
Japanese Name:
Japanese Description:
Message1: breathes in, and out.
Message2:
Japanese Message1: が息を吸い、そして吐く。
Japanese Message2:
Note: <Sort Priority: 5>
<Cooldown: 8>
<action copy: skill:129>
<Japanese Translation>
[message1]:が息を吸い、そして吐く。
</Japanese Translation>
Internal Id: 203
Icon:
Name: [loop buy one get one three]
Description:
Japanese Name:
Japanese Description:
Message1: doesn't wink, and attacks.
Message2:
Japanese Message1: はウィンクをせず、攻撃してくる。
Japanese Message2:
Note: <Sort Priority: 2>
<Cooldown: 3>
<whole action>
add state 54: user
add state 14: user
wait: 20
action animation: target
wait:10
wait for animation
action effect
wait: 10
wait for animation
action effect
wait: 10
wait for animation
action effect
wait: 10
</whole action>
<target action>
</target action>
<follow action>
remove state 54: user
remove state 14: user
clear battle log
wait: 30
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:はウィンクをせず、攻撃してくる。
</Japanese Translation>
Internal Id: 204
Icon:
Name: [loop attack]
Description:
Japanese Name:
Japanese Description:
Message1: attacks!
Message2:
Japanese Message1: の攻撃!
Japanese Message2:
Note: Skill #1 will be used when you select
the Attack command.
<Critical Multiplier: 10%>
<action copy: skill:132>
<Japanese Translation>
[message1]:の攻撃!
</Japanese Translation>
Internal Id: 205
Icon:
Name: [loop just attack]
Description:
Japanese Name:
Japanese Description:
Message1: strikes.
Message2:
Japanese Message1: の攻撃。
Japanese Message2:
Note: <Sort Priority: 4>
<Cooldown: 4>
<setup action>
wait: 15
common event: 79
</setup action>
<whole action>
//attacking visual
add state 54: user
action animation: targets
animation wait: 2
remove state 53: all actors
wait for animation
wait: 20
action effect
</whole action>
<finish action>
if (target.hp / target.mhp <= 0)
add state 1: target
else
add state 53: target
end
clear battle log
wait: 30
remove state 54: allies
remove state 53: targets
</follow action>
<Japanese Translation>
[message1]:の攻撃。
</Japanese Translation>
Internal Id: 206
Icon:
Name: [loop regen]
Description:
Japanese Name:
Japanese Description:
Message1: gives a sarcastic toast.
Message2:
Japanese Message1: が皮肉っぽくあいさつをする。
Japanese Message2:
Note: <Sort Priority: 5>
<Cooldown: 8>
<action copy: skill:129>
<Japanese Translation>
[message1]:が皮肉っぽくあいさつをする。
</Japanese Translation>
Internal Id: 207
Icon:
Name: [autokill]
Description: does nothing. makes the enemy realize it should be dead
Japanese Name:
Japanese Description:
Message1:
Message2:
Japanese Message1:
Japanese Message2:
Note:
- Pages with Cargo arguments implicitly stored