This article is a
stub.
You can help the In Stars and Time Wiki by
editing it!
The article below contains information from the
In Stars and Time DEMO.
Please note things may change with the full release!
Memories are collectibles which act as equipment; capable of offering stats buffs, as well as other effects.
They can be obtained by playing through the story, or by interacting with objects and people.
Siffrin
|
Name |
Description |
How to Obtain
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Self |
It's a memory of you! You have, theoretically,
so many to choose from! [+5 to all stats.]
|
[Obtained by default]
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Keys |
This castle's full of keys! [When interacting with a locked
door, get directions for where its key is.]
|
Obtained after Act 1
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Ghosts |
House's haunted. [No effect.]
|
See ghosts
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Touch |
You had eyes bigger than your stomach. Disgusting, disgusting, disgusting.
[-50 to all stats.]
|
Kiss Isabeau in front of the Change Tree
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Fishing |
Don't have to think about anything. [+2 ATK for
every time you've gone fishing, but -20 ATKSPD.]
|
Go fishing 5 times
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Barrels |
You like looking inside barrels. [Randomly find items when
interacting with barrels.]
|
Look at a lot of different barrels without looping
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Pillars |
Paranoia also starts with a P. [Randomly find items when
interacting with pillars.]
|
Look at a lot of different pillars without looping
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Looping |
Round and round it goes.
[+5 MaxHP per loop.]
|
Obtained after Act 1
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Sadnesses |
They're scared of you.
[Sadnesses will flee from you.]
|
Complete the sadness tutorial several times and reach act 3
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Defeat |
Still a long way to go.
[Get x3 Memories when defeating normal Sadnesses.]
|
Be defeated by the king
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Victory |
(In ACT2) Victory feels good! [Auto * ATK UP at the start of battles.]
(In ACT3) Victory is meaningless, but it still feels good. [Auto * ATK UP at the start of battles.]
|
Defeat the king
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Family |
You don't want to leave them behind.
[EXP x2 for everyone except Siffrin.]
|
Complete the Family quest
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Memories |
You remember this, at least.
[Can read books you couldn't read before.]
|
Obtained as part of the story in Act 4
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Emptiness |
Nothing comes to mind, hahahahaha!
[Can loop back immediately when dead.]
|
Obtained when entering The House in Act 5
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of Bomb |
KABOOM!!! [If looping to the King, will have Bomb in Pockets.]
|
Craft a bomb
|
![GAMEICON 151.png](/images/a/a3/GAMEICON_151.png) |
Memory of KnifeKey |
Slice, slice, slice. [If looping to the King, will have KnifeKey equipped.]
|
Sharpen the KeyKnife
|
![GAMEICON 156.png](/images/0/04/ISAT_Icon_Siffrin_ACT6.png) |
Memory of A Journey |
The curtains will close, but the story will go on for a bit longer!
[Heals 6% HP every turn.]
|
Obtained after Act 5
|
Mirabelle
Isabeau
Odile
|
Name |
Description |
How to Obtain
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of Odile |
Odile, curious and perceptive. This is how you remember her.
[+5 to all stats.]
|
[Obtained by default]
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of Tonics |
Odile knows her tonics. [Health items used by Odile
during battle restore more HP.]
|
Obtained by entering the storage room to the left of the locked door in act 1 or 2
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of First Strike |
Odile is merciless. [Auto ATKSPD UP at the start of battle.]
|
Obtained by reading the book in the room with the big chain on the third floor and then proceeding to mock Odile
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of A Secret |
Too perceptive.
[+50 ATK]
|
Make Odile suspicious
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of Paper α V |
Odile can learn this skill.
[When equipped, learns the skill "Paper α V".]
|
Learn Paper α V
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of Craft Buff |
Odile can learn this skill.
[When equipped, learns the skill "Craft Buff".]
|
Learn Craft Buff
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of Craft Break |
Odile can learn this skill.
[When equipped, learns the skill "Craft Break".]
|
Learn Craft Break
|
![GAMEICON 153.png](/images/8/81/GAMEICON_153.png) |
Memory of Secret Quest |
You and Odile went on a secret quest together.
[+30 to all stats.]
|
Complete Odile's quest
|
Bonnie
|
Name |
Description |
How to Obtain
|
![GAMEICON 150.png](/images/5/5f/GAMEICON_150.png) |
Memory of Bonnie |
Bonnie, young and angry. This is how you remember them.
[Bonnie is more likely to attack.]
|
[Obtained by default]
|
![GAMEICON 150.png](/images/5/5f/GAMEICON_150.png) |
Memory of Snacks |
Bonnie likes to feed everyone.
[Bonnie is more likely to heal everyone.]
|
Have one of Bonnie's snacks
|
![GAMEICON 150.png](/images/5/5f/GAMEICON_150.png) |
Memory of Promise |
Bonnie won't let anything happen to you.
[Bonnie is more likely to buff everyone.]
|
Complete the Stupid Rotten Adults achievement
|
![GAMEICON 150.png](/images/5/5f/GAMEICON_150.png) |
Memory of Safe Rooms |
Bonnie is always taking care of you.
[Recover all HP after the end of a battle.]
|
Eat all the different kinds of food in the safe rooms
|
![GAMEICON 150.png](/images/5/5f/GAMEICON_150.png) |
Memory of Training |
You and Bonnie trained together.
[Bonnie will never miss.]
|
Complete Bonnie's quest
|
Memories in START AGAIN: a prologue are collectibles only and cannot be equipped; they are obtained through story progression only.
|
Name |
Description |
How to obtain
|
![Sasasap Icon Memory.png](/images/a/a8/Sasasap_Icon_Memory.png) |
Memory of Loop |
Round and round it goes. |
[Obtained by default]
|
![Sasasap Icon Memory.png](/images/a/a8/Sasasap_Icon_Memory.png) |
Memory of Defeat |
You've died to the King before. You'll die to him again. |
[Obtained by default]
|
![Sasasap Icon Memory.png](/images/a/a8/Sasasap_Icon_Memory.png) |
Memory of Blood |
In blood and stars. [Ending 1] |
Get defeated by The King using a non-time freeze attack.
|
![Sasasap Icon Memory.png](/images/a/a8/Sasasap_Icon_Memory.png) |
Memory of Time |
In tears and time. [Ending 2] |
Be frozen in time by The King.
|
![Sasasap Icon Memory.png](/images/a/a8/Sasasap_Icon_Memory.png) |
Memory of Perfection |
You now remember why you stopped acting like you did your first time. [Ending 3] |
Complete the Perfect Ending.
|
![Sasasap Icon Memory.png](/images/a/a8/Sasasap_Icon_Memory.png) |
Memory of Food |
You hadn't eaten in so long... [...] |
View the Snacks cutscene in the True Ending.
|
See also
References