ACT 3

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Synopsis

Walkthrough

You wake up in Dormont after talking to the Head Housemaiden. Go and talk to Loop again, you will talk to them about finding more information about The King, they will also tell you that you should try to help out your friends. Talk to Mirabelle and Odile and ask them if they need help with anything. Now go to the banana peel to the north of the change god statue and slip on it to die and loop forwards.

Go to the second floor and go to the secret library. Look at the stack of papers and Odile will examine it and you will find out about someone in Dormont that has a Familytale. Now loop to the third floor and go into Mirabelle's room. Examine her roommate's bed. Now go to the drawer next to Mirabelle's bed and examine the papers inside. Now loop to The King and ask him every question you can; you can beat him if you want, but it won't progress the story.

Helping Odile: Loop back to Dormont and ask Odile if she needs help again and tell her about the Familytale that the boulangerie has. Tell her that you have time now and go to the boulangerie. Now you need to go to the house without flowers in the front and talk to the woman inside. Then you need to talk to the kids in front of the house. Finally you need to talk to the boulangère's daughter. Go through Odile's dialogue and receive "Memory of SECRET QUEST" and "Craft Break α". Finish up the conversation with her.

Helping Mirabelle: go talk to Mirabelle and ask if she needs help with the papers. Tell her you have time now and go through all her dialogue (The choices don't matter much) and get "Memory of Faith" and "Holy Care Shield".

Helping Bonnie: Now go talk to Bonnie and ask if they need help. Choose the options, "Rice", then "Pineapples", then "Samosas" and finally "without cheese, with potatoes". Tell them you have time and go through all the dialogue and receive "Memory of Training" and "Billion Blows Technique".

Helping Isabeau: After helping everyone else, talk to Isabeau and tell him you helped everyone else out already. Tell him you are ready now and hang out with him. Obtain "Memory of Stargazing" and "WE WILL WIN"

Go through the entire house WITHOUT looping forwards OR backwards. (This is a great time to level up everyone and save it to locations). Try to ask The King as many questions as you can. Beat The King and talk to the everyone and then the Head Housemaiden.

Talk to the librarian in Dormont about Time Craft. Loop to the second floor and go to the Head Housemaiden's office and look at the books next to the dresser in the top right. Now loop to the first floor and go far left from the main entrance to the room with two beds (you will need the first key). Look at the open book on the table about craftonomy and ask about Time Craft. Loop to The King and ask him every new question again. Loop back to Dormont and talk to Loop. Tell them that you will hang out with them on this loop. After hanging out with Loop loop to the first floor and go to the room with the second key. Look at the papers on the wall and ask about the patterns on his armor. Loop to the third floor and get the Star Crest and use it to go North in the first hallway on the left of the main room. Examine the telescope, and then examine the window with all the stars. Loop to The King and ask about where he is from. Now go back to Dormont again and talk to Loop and ask about The King. Now loop to the second floor and go to the main library. Examine the third bookshelf from the left at the top and ask Isabeau to try and say the name of the country. Loop to The King and ask what you should remember. Now you have to examine the mirror, then ask The King where he is from one last time. Continue trying to say the name of the country until you loop. Now ask The King one final time (this time I promise) to stop fighting. Continue until he betrays you and you loop again. END ACT 3

New Items

Souvenirs

Optional Events

New Events

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Achievements

Changes to ACT 2

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ACT 3.
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